Returnal is a AAA roguelike third-person shooter developed by Housemarque and published by Sony Interactive Entertainment. Set on the ever-shifting alien planet Atropos, players experience a time loop as astronaut Selene, facing procedurally arranged biomes filled with bullet-hell combat encounters. The game blends fast-paced action with atmospheric exploration and narrative discovery.
- Managed overall design quality in a design leadership role
- Led design quality on enemy and boss design, co-op features, economy, and weapon balancing
- Owned all UI/UX design quality and delivery for the PC port
Design Leadership — Oversaw design quality across the project, serving as design leadership and coordinating with all stakeholders to ensure a cohesive, high-quality experience.
Enemy, Boss & Systems Design — Led design quality on enemy and boss design, co-op features, economy systems, and weapon balancing, shaping core gameplay pillars.
PC UI/UX Ownership — Owned all UI/UX design quality and delivery for the PC version, ensuring the interface and user experience translated effectively to the platform.
- Won Best Action Game at The Game Awards 2021
- Metacritic score of 86 at launch
- PC port successfully delivered with dedicated UI/UX tailored to the platform





